โš’๏ธSetting up

Get to using Twine! and other tools?

Download Twine to your PC or Mac, or use in-browser. If you are using a tablet, use Google Chrome to access Twine and save to a file periodically to avoid losing work.

Story Types in Twine

There is the default, Harlowe. It is more friendly for beginners but if you want to do more complicated things, like have a soundtrack, you should learn to use the other type, which is called Sugarcube.

Looking under the hood of Twine games

While playing a Twine game online, right-click on the page. Click "save as" in the drop-down menu. Save the htmls file as "webpage, complete". I think on Mac this will be under "file > save as > web archive"

If you save it in Twine's "stories" directory, it will appear in your home menu:

Otherwise, go to Library -> Import and click "choose file" in the bottom right-hand pop-up. Then you need to find where you saved the initial HTML file.

Collaborating using Twine

Sending a file back and forth to your friend can work, but it's a big hassle, and it's possible to lose work if you aren't using the most recent version. A software that tracks and organizes the changes to your file is called version control. GitHub is a free software that can do this.

Twine outputs one giant HTML file, which is not great for collaborating on GitHub. I am investigating if you scan use the GUI (general user interface) of Twine AND use GitHub.

Twee is the source code behind the Twine games. It has all the code stuff. There is a compiler for Twee called Tweego.

You will need a text editor that is made to edit code. Most people use Visual Studio Code (also called VS Code). You will use this to open your .twee file and edit it.

Section on using Github goes here.

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